Fire Emblem Heroes Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2020-02-17 8:46:20 PM
_modificationDateDatetime2022-01-05 2:49:59 AM
_creatorStringMarkfeh
_categoriesList of String, delimiter: |B Passives Passives Skills Sources of Special cooldown count modifications out of combat
_pageIDInteger113,296
_pageNamePageEven Pulse Tie
_pageTitleString

Even Pulse Tie

_pageNamespaceInteger0

"Languages" values

1 row is stored for this page
FieldField typeValue
TypeString
EnglishStringEven Pulse Tie
JapaneseString鼓動の封緘・偶数
GermanStringGerader Puls
SpanishEUStringPulso par
SpanishLAStringPulso par
ItalianStringBattito pari
FrenchStringInflux pair
ChineseTWString鼓動的封緘・偶數
PortugueseStringPulso par

"Skills" values

3 rows are stored for this page
FieldField typeValue
GroupNameStringEven Pulse Tie
NameStringEven Pulse Tie 1
WikiNameStringEven Pulse Tie 1
TagIDStringSID_鼓動の封緘・偶数1
ScategoryStringpassiveb
UseRangeInteger
IconFile
Even Pulse Tie 1.png
RefinePathString
DescriptionWikitext

At start of even-numbered turns, if any foe's HP+5 ≤ unit's HP and that foe's Special is ready, inflicts Special cooldown count+2 on foe with the lowest HP among those foes. (Cannot exceed the foe's maximum Special cooldown.)

RequiredList of String, delimiter: ;
NextStringEven Pulse Tie 2
PromotionRarityInteger4
PromotionTierInteger1
ExclusiveBooleanNo
SPInteger60
CanUseMoveList of String, delimiter: ,Infantry Cavalry
CanUseWeaponList of String, delimiter: ,Red Sword Blue Lance Green Axe Red Bow Blue Bow Green Bow Colorless Bow Red Dagger Blue Dagger Green Dagger Colorless Dagger Red Tome Blue Tome Green Tome Colorless Tome Colorless Staff Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
MightInteger
StatModifiersString0,0,0,0,0
CooldownInteger
WeaponEffectivenessString
SkillBuildCostStringmedium
PropertiesList of String, delimiter: ,random_owner
FieldField typeValue
GroupNameStringEven Pulse Tie
NameStringEven Pulse Tie 2
WikiNameStringEven Pulse Tie 2
TagIDStringSID_鼓動の封緘・偶数2
ScategoryStringpassiveb
UseRangeInteger
IconFile
Even Pulse Tie 2.png
RefinePathString
DescriptionWikitext

At start of even-numbered turns, if any foe's HP+3 ≤ unit's HP and that foe's Special is ready, inflicts Special cooldown count+2 on foe with the lowest HP among those foes. (Cannot exceed the foe's maximum Special cooldown.)

RequiredList of String, delimiter: ;Even Pulse Tie 1
NextStringEven Pulse Tie 3
PromotionRarityInteger5
PromotionTierInteger1
ExclusiveBooleanNo
SPInteger120
CanUseMoveList of String, delimiter: ,Infantry Cavalry
CanUseWeaponList of String, delimiter: ,Red Sword Blue Lance Green Axe Red Bow Blue Bow Green Bow Colorless Bow Red Dagger Blue Dagger Green Dagger Colorless Dagger Red Tome Blue Tome Green Tome Colorless Tome Colorless Staff Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
MightInteger
StatModifiersString0,0,0,0,0
CooldownInteger
WeaponEffectivenessString
SkillBuildCostStringmedium
PropertiesList of String, delimiter: ,random_owner
FieldField typeValue
GroupNameStringEven Pulse Tie
NameStringEven Pulse Tie 3
WikiNameStringEven Pulse Tie 3
TagIDStringSID_鼓動の封緘・偶数3
ScategoryStringpassiveb
UseRangeInteger
IconFile
Even Pulse Tie 3.png
RefinePathString
DescriptionWikitext

At start of even-numbered turns, if any foe's HP+1 ≤ unit's HP and that foe's Special is ready, inflicts Special cooldown count+2 on foe with the lowest HP among those foes. (Cannot exceed the foe's maximum Special cooldown.)

RequiredList of String, delimiter: ;Even Pulse Tie 2
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanNo
SPInteger240
CanUseMoveList of String, delimiter: ,Infantry Cavalry
CanUseWeaponList of String, delimiter: ,Red Sword Blue Lance Green Axe Red Bow Blue Bow Green Bow Colorless Bow Red Dagger Blue Dagger Green Dagger Colorless Dagger Red Tome Blue Tome Green Tome Colorless Tome Colorless Staff Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
MightInteger
StatModifiersString0,0,0,0,0
CooldownInteger
WeaponEffectivenessString
SkillBuildCostStringhigh
PropertiesList of String, delimiter: ,random_owner