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Fire Emblem Heroes Wiki
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===Check Special Maps Often=== Check this mode often! There are special maps that are not part of the rotating five maps and can last anywhere from 4 to 14 days and can be easy to miss. There are 5 rotating maps can be completed at any time meaning there is no rush to beat these maps: Special Training maps are used to level up your Heroes and earn SP. * '''[[Rival Domains]]''' maps use large maps instead of standard maps and provide rewards based on obtaining a certain score. ** '''Difficulty''': If you leave your brigade blank it will fill it with random Heroes. For the higher difficulties it is advised to seek out friends, especially friends with a 5* +10 merged lead unit as it will enable you to autobattle even the highest difficulty and get the rewards without lifting a finger. ** Rewards reset weekly You may also run into Hero Battles maps. In general, at any difficulty, from the easiest to hardest, it is Hero Battle maps, Grand Hero Battle (daily revivals), Grand Hero Battle (reruns/brand new one), Bound Hero Battle and Legendary Hero Battles. Grand Hero Battle maps allow you to obtain heroes that are not summonable. A newbie is recommended to attempt at least Hard Difficulty on each of these and try and beat any quests as those are limited time. * '''[[Hero Battle maps|Hero battles]]''' contain Heroes you can pull from normal summoning sessions, but this is a guaranteed method of obtaining them. ** '''Difficulty''': Extremely easy * '''[[Grand Hero Battle maps#Daily GHB Revival|2 Grand Hero Battle Revival]] (GHB)''' maps cycle every day, allowing you to obtain Heroes that do not appear in a normal summoning session. ** '''Difficulty''': You can pick your difficulty so they range from Hard to Abyssal. Some maps may contain reinforcements which can turn an easy map into a very difficult one. * '''Bound Hero Battles (BHB)''' ** '''Difficulty''': You can pick your difficulty so they range from Hard to Infernal. * '''Legendary Hero Battles (LHB)''' ** '''Difficulty''': No matter what difficulty you pick you will be met with tons of reinforcements and losing a single unit will result in a game over, they range from Hard to Abyssal. Abyssal Legendary Hero Battles are one of the most difficult modes this game has to offer. ** Some of the most memorable enemies include an enemy singer ({{Ut|Azura: Vallite Songstress}}) to a hero that can give their allies {{SEt|Bonus Doubler}} ({{Ut|Eliwood: Blazing Knight}}). Searching F2P Guide Legendary Hero Battle NAME will yield a lot of guides that will give you solutions to these maps if you struggle to strategise. ** A general approach to beating these maps (and GHBs, BHBs) without guides once a user's account is older is to use a ranged nuke and three dancers/singers possessing Wings of Mercy. Some popular choices for a ranged nuke include Ophelia (with special spiral), Celica and Nino. Using a Brave Bow approach in such a way that it allows one to strike 4 times is also a popular approach. ** Other approaches include waiting until one's barracks are appropriately built and/or have units with a lot of 5* +10 merges and to learn AI manipulation (for example, from Mia's AI Manipulation Instructional Academy). The people who create F2P guides may use F2P units with no skill inheritance to win but most users will lack the skills. * '''Limited Hero Battles''' ** '''Difficulty''': These are much harder versions of Legendary Hero Battles where you can only use units from specific games. If you don't have decent units for each game that also have decent skill sets, clearing these will be impossible. You likely won't be able to clear these as a newer player, but you can try to do at least hard if you have the units for the games listed. Developer Challenges, and Thank You maps are other maps you may encounter.
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