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Quick Hero Info
Type
Icon Move Infantry Icon Class Blue Lance
Stats
41 / 34 / 36 / 27 / 19
Exclusive skills

Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Universal Crystal Medium investment
Support Specialist
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Brave Lucina is a fantastic supporting unit, but she's also an incredible combatant in her own right. Her weapon is the Icon Class Blue Lance Geirskögul, which grants her +3 Def and grants +3 Atk and Spd to any ally within two spaces if they wield a physical weapon.

Her Assist is Skilliconassist Reposition thanks to its versatility, allowing her to bring an ally closer to a foe or it can be used to get an ally out of danger. Her Special is Skilliconspecial Moonbow, thanks to its fast charge and Def piercing effect, allowing Lucina to get the upper hand in combat.

Her A skill is Fury 3 Fury 3, which grants her +3 to all stats, boosting her combat performance considerably. The player must be mindful of the recoil however, as it damages her for 6 HP after each round of combat.

Her B skill is Vantage 3 Vantage 3, which allows her to get the jump on foes by attacking first if she is injured. Fury's recoil, as well as exchanging blows with her foes, will help her reach this HP threshold. Lancebreaker 3 Lancebreaker 3 is an alternate option, allowing her to duel with other lancers and come out on top.

Her C skill is her default Drive Spd 2 Drive Spd 2, which grants +3 Spd to any ally within two spaces. This can stack with her weapon's effect, to a total of +6 Spd and +3 Atk to any ally within two spaces of Lucina, although only if they are a physical attacker. With this, Lucina is an incredible support unit, and can fit well onto just about any kind of team.
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Orb Very high investment
Steady Witness
Traits: +Def/-Res
Passive Icon CEmpty Passive Icon
 Flexible
Passive Icon SEmpty Passive Icon
 Flexible
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Brave Lucina can take advantage of Steady Breath Steady Breath, which can help her charge a powerful Special to destroy her foes. Her weapon is the Icon Class Blue Lance Geirskögul, which grants her +3 Def, which can help for her Special of choice here. She could also use the Icon Class Blue Lance Deft Harpoon+, which grants +2 to all stats instead, but only at full health, and it has less Mt and it injures Lucina for 2 damage after combat.

Her Assist is Skilliconassist Reposition, a versatile skill that can help her allies offensively or defensively. Her Special is Skilliconspecial Ignis, which will help Lucina deal a heavy amount of damage thanks to her good Def stat.

Her A skill is Steady Breath Steady Breath, which is what allows her to use a Special like Ignis in the first place. It grants +4 Def when she's attacked, and grants an extra Special charge when she's attacked. This lets her use Ignis properly, as its charge of 4 is normally somewhat slow to use, but this skill allows her to charge it pretty quickly.

Her B skill is Quick Riposte 3 Quick Riposte 3, which lets her counterattack twice if she's above a certain HP threshold. The nature of Steady Breath means she'll mainly be retaliating on the enemy phase anyway, so this skill works perfectly for her.

Her C skill is left up to whatever the player needs. If she's a frontline unit, then a Threaten skill could work, but if she just wants to support the team, her default Drive Spd 2 Drive Spd 2 will work just fine.

-- CV
Build Icon Alternative Alternative
Build Icon Allpurpose All-purpose
Hero Feather High investment
Enemy Phase BuffTank
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This build combines the strengths of several other lance units onto one unit, namely Luka’s sheer defense, Sharena’s solid speed, and Ephraim’s buffing capability. These qualities make her a strong and incredibly versatile Enemy Phase unit.

Fortress Def 3 Fortress Def 3 is a strong skill for Brave Lucina, dialing her neutral attack down from 50 to a respectable 47 while boosting her defense to a fantastic 39. Her solid 36 speed lets her avoid doubles on most common swords and lances that she’ll be tanking, and Quick Riposte 3 Quick Riposte 3 allows her to ORKO them.

Quick Riposte also synergizes well with Skilliconassist Reposition and Skilliconspecial Aether, allowing her to save teammates and charge the 5-turn cooldown special faster than usual. Aether provides her with self healing and the ability to punch through bulkier lance units.

The combination of Drive Spd 2 Drive Spd 2 and Icon Class Blue Lance Geirskögul make her a great buffer, especially when combined with the Spur Def 1 Spur Def 1 seal.

Alternatively, players lucky enough to score themselves multiple Brave Ikes can choose to sacrifice one to pass Brave Lucina Steady Breath Steady Breath, which lowers the cooldown of Aether and more importantly, boosts her defense without lowering her attack. Lancebreaker 3 Lancebreaker 3 can run as an alternative B skill, since ORKOing sword units is not entirely necessary for her, while she does the the extra help in taking down other lances. HP +3 Sacred Seal can be used to slightly increase her tanking ability as well.

Obviously her main weakness is her pitiful 16 res, which can be patched up by tank mage units like Julia, Sonya, Mae, and Distant Def Celica, as well as her banner mates DC Brave Ike and Brave Lyn.
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Universal Shard Low investment
Icon Move Infantry Infantry
Low Investment Lancina
Icon Skill Assist Flexible
Traits: +Spd/-Res
Click to show/hide build description 
With Lancina, (Lance Lucina), she is now the fastest Infantry Lance user in the game 36 speed neutral. 39 if she has a speed boon. 40 if it's a Speed boon, +1. a 50/40 Atk/Spd distribution is pretty strong.

Icon Class Blue Lance Geirskögul is probably her best weapon, as it has 16 might, buffs physical attackers, and grants Lancina 3 more def. Making her def 30. There might be no other weapon better for her than this.

For an assist skill, it's really up to you. Skilliconassist Reposition, Rally assists, etc.

I know that Lancina comes with Aether, but that will take too long to charge. So, for this build, Skilliconspecial Luna is a better choice because it takes 3 charges, and you can make that down to 2 with Quickened Pulse. However, there are typically more desirable units to use Quickened Pulse on, so it's not necessary. With her solid Def, she can take hits from other lances and axes, charging up Luna easily.

As this is supposed to be a low investment in my opinion, for her A skill, go with the default Sturdy Blow 2 Sturdy Blow 2 As it will boost her attack to 54 and her defense to 34. That way, she can do more damage while at the same time, take less.

She doesn't have a B skill, so I would say give her Lancebreaker 3 Lancebreaker 3. The reasoning for this is that, even though her Spd is high, this still acts as a failsafe in case other users can double her while allowing her to double them back regardless.

Her C skill should be her default Drive Spd 2 Drive Spd 2 as it gives units +3 speed in a 2 space interval, meaning that a unit can be in a close diagonal to her, and that unit will get the bonus.

Considering team options, if you have Lancina on your team, having a magic check on the team is a must as any kind of mage will make a dent to her health, even the red ones. It's even worse when she has a Resistance Bane (which is her preferred bane though as she already has low Res). It's also important to have a strong check against green units as well as they can easily defeat Lancina.

Basically, this kit is for those who are F2P players. It's low investment and you only need to inherit 2-3 skills. With this build, you'll be able to take down almost every red in the game. May your strategy lead you to victory! - Hoodlum212
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Icon Move Infantry Infantry
Heavy Blade Princess

A description has not been written for this build yet.

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