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General | Quotes | Misc | Heroic Ordeal |
Fjorm Princess of Ice | |
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Art by: Maeshima Shigeki | |
Description | |
Rarities | 5 - Legendary Focus — Legendary |
Legendary Effect | Water |
Ally Boost | HP+3, Spd+3 |
Weapon Type | Lance |
Move Type | Infantry |
Voice Actor EN | Heather Watson |
Voice Actor JP | Takahashi Rie |
Release Date | |
Entry | |
Version | 2.0 |
Internal ID | (191)
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“ The gentle second princess of Nifl, the Kingdom of Ice. Seeks revenge against Surtr.”― In‐game Hero description
Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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Skills
Template:SkillsIconWeapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | — | — |
Steel Lance | 8 | 1 | — | 100 | — | — |
Silver Lance | 11 | 1 | — | 200 | — | — |
Leiptr | 16 | 1 | Unit can counterattack regardless of foe's range. | 400 | 5 | — |
Leiptr can be upgraded in the Weapon Refinery.
Leiptr can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes unit's penalties during combat, and also, if foe initiates combat, grants an additional Def/Res+4 to unit during combat.".
Template:SkillsIconAssists
This unit owns no Assist skills.
Template:SkillsIconSpecials
Name | Cooldown | Description | SP | Default | Unlock |
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Holy Vestments | 3 | If foe is 2 spaces from unit, reduces damage from foe's attack by 30%. | 100 | — | — |
Sacred Cowl | 2 | If foe is 2 spaces from unit, reduces damage from foe's attack by 30%. | 200 | — | — |
Ice Mirror | 2 | If foe is 2 spaces from unit, reduces damage from foe's attacks by 30%. Boosts unit's next attack by total damage reduced (by any source, including other skills) when Special triggers. Resets at end of combat. (Skill cannot be inherited.) | 500 | — | 5 |
Template:SkillsIconPassives
Type | Name | Description | SP | Unlock | |
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A | Atk/Def Bond 1 | If unit is adjacent to an ally, grants Atk/Def+3 during combat. | 60 | ? | |
Atk/Def Bond 2 | If unit is adjacent to an ally, grants Atk/Def+4 during combat. | 120 | ? | ||
Atk/Def Bond 3 | If unit is adjacent to an ally, grants Atk/Def+5 during combat. | 240 | ? | ||
B | Shield Pulse 1 | At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-1. | 60 | ? | |
Shield Pulse 2 | At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers. | 120 | ? | ||
Shield Pulse 3 | At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers. | 240 | ? | ||
C | Spur Atk 1 | Grants Atk+2 to adjacent allies during combat. | 50 | ? | |
Drive Atk 1 | Grants Atk+2 to allies within 2 spaces during combat. | 120 | ? | ||
Drive Atk 2 | Grants Atk+3 to allies within 2 spaces during combat. | 240 | ? |