This page is about Gaius: Candy Stealer. For Gaius: Thief Exposed, see Gaius (Ylissean Summer).
General | Quotes | Misc | Heroic Ordeal |
Gaius: Candy Stealer | |
---|---|
Art by: Ichiiro Hako | |
Description | |
Rarities | 3 -4 |
Weapon Type | |
Move Type | |
Voice Actor EN | Ray Chase |
Voice Actor JP | Matsumoto Shinobu |
Release Date | |
Entry | |
Version | 1.0 |
“ Thief of Ylisse known for his nimble hands and sweet tooth. Hides sweets in his pocket.”― In‐game Hero description
Gaius: Candy Stealer/Stats
Skills
Template:SkillsIconWeapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | — | — |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 3 | — |
Rogue Dagger | 4 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. Grants unit Def/Res+3 for 1 turn. | 200 | 4 | 3 |
Rogue Dagger+ | 7 | 2 | After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action. Grants unit Def/Res+5 for 1 turn. | 300 | — | 5 |
Rogue Dagger+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Rogue Dagger+ becomes "After combat, if unit attacked, inflicts Def/Res-6 on target and foes within 2 spaces of target through their next actions, and grants Def/Res+6 to unit and allies within 2 spaces for 1 turn.".
Template:SkillsIconAssists
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rally Speed | 1 | Grants Spd+4 to target ally for 1 turn. | 150 | 4 | 3 |
Template:SkillsIconSpecials
This unit owns no Special skills.
Template:SkillsIconPassives
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Defiant Atk 1 | At start of turn, if unit's HP ≤ 50%, grants Atk+3 for 1 turn. | 40 | 3 | |
Defiant Atk 2 | At start of turn, if unit's HP ≤ 50%, grants Atk+5 for 1 turn. | 80 | 4 | ||
Defiant Atk 3 | At start of turn, if unit's HP ≤ 50%, grants Atk+7 for 1 turn. | 160 | 5 | ||
B | Pass 1 | If unit's HP ≥ 75%, unit can move through foes' spaces. | 50 | ? | |
Pass 2 | If unit's HP ≥ 50%, unit can move through foes' spaces. | 100 | 3 | ||
Pass 3 | If unit's HP ≥ 25%, unit can move through foes' spaces. | 200 | 4 |