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This map is the final map of the twenty-fourth Tempest Trials, and it features Greil: Heroic Exemplar as a boss unit.
Map availability
This map was made available:
- – (Notification)
Rewards
Score | Reward | Score | Reward | Score | Reward | Score | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | 2 | 2,750 | 2,000 | 15,000 | 33,750 | 6,000 | ||||
100 | 1,000 | 3,000 | 2 | 16,250 | 1,000 | 35,000 | 3 | |||
150 | 500 | 3,500 | 2,000 | 17,500 | 3 | 36,250 | 1,000 | |||
200 | 1,000 | 4,000 | 750 | 18,750 | 4,000 | 37,500 | 1 | |||
250 | 20 | 4,500 | 2 | 20,000 | Aerobatics 1 | 38,750 | 7,000 | |||
350 | 1,000 | 5,000 | 20 | 21,250 | 1,000 | 40,000 | 3 | |||
500 | 2 | 5,500 | 750 | 22,500 | 1 | 41,250 | 1,000 | |||
750 | 1,000 | 6,000 | Torrent Dance 1 | 23,750 | 4,500 | 42,500 | 1 | |||
1,000 | 7,000 | 2 | 25,000 | 3 | 43,750 | 8,000 | ||||
1,250 | 500 | 8,000 | 2,000 | 26,250 | 1,000 | 45,000 | 3 | |||
1,500 | 2 | 9,000 | 1,000 | 27,500 | 1 | 46,250 | 1,000 | |||
1,750 | 2,000 | 10,000 | Darting Blow 1 | 28,750 | 5,000 | 47,500 | 1 | |||
2,000 | 20 | 11,250 | 3 | 30,000 | 3 | 48,750 | 9,000 | |||
2,250 | 2,000 | 12,500 | 1 | 31,250 | 1,000 | 50,000 | 3 | |||
2,500 | 500 | 13,750 | 20 | 32,500 | 1 |
Rank rewards
Rank | Reward |
---|---|
1 ~ 1,000 | 10,000 |
1,001 ~ 5,000 | 8,000 |
5,001 ~ 10,000 | 6,000 |
10,001 ~ 50,000 | 4,000 |
50,001 ~ 100,000 | 3,000 |
100,001 ~ 200,000 | 2,000 |
200,001 ~ 300,000 | 1,500 |
300,001 ~ 400,000 | 1,000 |
400,001 ~ 500,000 | 500 |
Unit data
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Greil | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Greil | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Greil | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Greil | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Greil | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Greil | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Greil | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Randomized units
The other enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Armored units
Enemy 3: Close Flying units
Enemy 4: Ranged Infantry units
Enemy 5: Close Cavalry units
Story
Opening
Nameplate | Text |
---|---|
Ike |
This place, it's... |
Greil |
It's chaos caused by the Tempest... or so they say. Here, worlds beyond number all tangle together. ...Even put in those simple terms, though, it isn't something that is easily understood. |
Ike |
F-Father? Is that you? You've been brought here too? |
Greil |
Yes. I've been waiting for you here. Now, ready your weapon. |
Ike |
My weapon? But...I don't see any foes. |
Greil |
I'm sorry, Ike, but the cause of all this chaos...is me. You cannot return to your world without first defeating me. |
Ike |
But...how can I take up arms against my own father? |
Greil |
Worry not. I am not the Greil you know. We have never met. I am a stranger from another world that has become entangled with yours. I am not your father. Now face me. And hold nothing back. |
Ike |
But I— |
Greil |
Ike, listen to me. I've been training my son since he was a young boy. No matter how many times he fell, he always got back up... The same is true for you, is it not? |
Ike |
Father, I don't know if I can do this... |
Greil |
When you are ready, come find me. I'll be waiting. |
Ending
Nameplate | Text |
---|---|
Greil |
Hmph! ...Well done. |
Ike |
You weren't giving it everything you have, were you, Father? |
Greil |
A battle is a battle—I always give it my all in the field. It seems, though, that you've grown quite strong, Ike... |
Ike |
Please, Father... You don't lose to anyone. Even now, I'm no match for you! Everything I know, I learned from you. I just wanted to show you...how well you taught me... To make you proud. |
Greil |
Is that so... Your devotion to your father is admirable, Ike. I have no doubt he is proud beyond measure. ...I can feel the Tempest weakening. This is the end, Ike. |
Ike |
Father, wait! You can't go yet... |
Greil |
Ike, remember this: you have what it takes to become a great warrior... Keep fighting. Keep getting stronger... |
Ike |
Goodbye, Father... |
Opening
Nameplate | Text |
---|---|
アイク |
ここは…… |
グレイル |
戦渦の混沌…というらしい。 あらゆる異界が歪み、 混ざり合う場だそうだ。 …と言われても 理解が追いつかんがな。 |
アイク |
親父…! 親父もここへ来ていたのか。 |
グレイル |
ああ、お前を待っていた。 さあ、構えろ。 |
アイク |
? 親父、何を… |
グレイル |
この混沌の元凶は俺だ… 俺を倒さん限り お前は元の世界には戻れん。 |
アイク |
な…!? |
グレイル |
心配するな。 俺はお前の知るグレイルとは違う。 お前とは違う世界の、赤の他人だ。 遠慮なくかかって来るがいい。 |
アイク |
だが…! |
グレイル |
訓練と同じだと思え。 俺の世界のアイクが子供の頃から、 俺は稽古をつけてきた。 何度打ち倒されても、 がむしゃらに立ち上がる… お前もそうだったろう? |
アイク |
親父… |
グレイル |
覚悟が決まったら、来い。 俺はこの奥で待っている… |
Ending
Nameplate | Text |
---|---|
グレイル |
……む! |
アイク |
…親父、 本気じゃなかっただろう? |
グレイル |
…いや、勝負は勝負だ。 強くなったな、アイク… |
アイク |
親父… …俺は今でも、 親父にはかなわない。 親父は、誰にも負けない。 親父から受け継いだ剣技は、 誰にも負けない… 俺は、 親父の強さを… 証明したかった… |
グレイル |
…そうか。 孝行息子だな。 お前の知るグレイルも、 内心喜んでいることだろう。 渦が消えていく… どうやら、ここまでだな。 |
アイク |
親父、待ってくれ! 俺は… |
グレイル |
アイク、大きくなれ。 お前はきっといい戦士になれる… |
アイク |
……親…父…… |
Story | ||
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Previous: Paralogue 31-3: A Leader's Devotion ← |
Next: Carrying the Flame → |
Trivia
- This map is a Valentine's Day version of Fire Emblem: Path of Radiance - Chapter 11: Blood Runs Red. (Map Video), in addition to being a reference to that map.
In other languages
Language | Name |
---|---|
Japanese | 傭兵 |
German | Greils Bitte |
Spanish (Europe) | Mercenarios |
Spanish (Latin America) | Mercenarios |
French | Face à Greil |
Italian | La richiesta di Greil |
Traditional Chinese (Taiwan) | 傭兵 |
Portuguese | Pedido de Greil |