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Huge Fan+
File:Wep ax065.webp.webp
Weapon type Axe
Might 14
Range 1
Required Huge Fan
SP 300
Exclusive? No
String ID SID_大きな扇子+
Numeric ID 2070
Description
[ExpandCollapse]
If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

Notes

  • The combat boosts and cooldown charge of Huge Fan+ will activate if the unit receives a 【Bonus】.
  • The stat increase that can be applied by Huge Fan+ is considered a temporary buff.
  • Only attacks performed by the foe have the Special cooldown charge +X effect. This is true regardless of who initiated combat.
  • If the user has a "Special cooldown charge +X" effect and a foe has a "Special cooldown charge -X" effect, the effects will stack.
    • For example, if a unit with Icon Class Red Sword Guard Sword+ battles an foe with Heavy Blade 3 Heavy Blade 3 active:
      • The effects will only stack when the foe attacks and the cooldown will go down without penalty or bonus.
      • The "Special cooldown charge -X" effect will only take place when the user attacks.
  • If used alongside an effect that also grants "Special cooldown charge +X", only the higher of the two charge increases will apply.
    • This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
  • Skills such as Spd Def Tempo 4 Spd/Def Tempo 4 and Icon Class Red Sword Spendy Scimitar will neutralize any effects that grant "Special cooldown charge +X" to the foe or inflict "Special cooldown charge -X" on its user.

Upgrades

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Attack Plus W +5 HP, +2 Mt If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
350 SP, Arena Medal 500, Refining Stone 50
Speed Plus W +5 HP, +3 Spd If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
350 SP, Arena Medal 500, Refining Stone 50
Defense Plus W +5 HP, +4 Def If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
350 SP, Arena Medal 500, Refining Stone 50
Resistance Plus W +5 HP, +4 Res If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
350 SP, Arena Medal 500, Refining Stone 50

Notes

List of owners

UnitSkill chain
Hinata Samurai Groom Face FC
Iron Axe
★
Steel Axe
★
Huge Fan
★
Huge Fan+
★

In other languages

Language Name
Japanese 大きな扇子+
German Riesenfächer+
Spanish (Europe) Abanico magno +
Spanish (Latin America) Abanico magno +
French Grand éventail +
Italian Ventaglione+
Traditional Chinese (Taiwan) 大扇子+
Portuguese Leque gigante+

See also

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