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News Its a Free Summon Event Aug 2018
It's a Free Summon Event!

Special versions of the Heroes who ranked the highest in the Choose Your Legends: Round 2 event are here and ready to battle!

Once again, we're letting you pick whichever one of these four special-version Heroes you like best for free!

The Hero you choose will be summoned as a 5★ ally! But you can choose only one, so think hard about who you want to join your army!

Tap More for additional information about this event.

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News Arrival of the Brave

Event Choose Your Legends Round 2

Notes on This Summoning Event
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them to Merge Allies.

• If you select Summon, you will not be able to leave the screen until you summon a Hero.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Character Banner Ephraim Sacred Twin Lord

Prince of Renais who protects his kingdom in
place of his deceased father, King Fado. He's
taken to using one of the Sacred Twins relics
from Grado—the black axe Garm. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill WeaponGarm
Mt: 16 Range: 1
Grants Atk+3. If a bonus granted by a skill like
Rally or Hone and/or extra movement granted
by a skill like Armor March or Armored Boots is
active, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.

Icon Skill SpecialDraconic Aura
Cooldown: 3
Boosts Atk by 30%.
Cannot use: Icon Class Colorless Staff

Close Def 3Close Def 3
If foe initiates combat and uses sword, lance, axe,
or dragonstone, grants Def/Res+6 during combat.

Special Fighter 3Special Fighter 3
At start of combat, if unit's HP ≥ 50%, grants
Special cooldown charge +1 to unit and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
Cannot use: Icon Move InfantryIcon Move CavalryIcon Move Flying

Armor March 3Armor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move InfantryIcon Move CavalryIcon Move Flying

"What surprises me is this: how little I am surprised by being in a world I know nothing about. All those voices, the ones that called out for me... Perhaps that's why."


Character Banner Celica Warrior Priestess

Princess of Zofia and warrior priestess in
service of the goddess Mila. Summoned
while wielding a royal sword entrusted to
her by Alm the Hero. Appears in Fire
Emblem Echoes: Shadows of Valentia.

Skills learnable at 5★:

Icon Skill WeaponRoyal Sword
Mt: 16 Range: 1
Grants Spd+3. If unit is within 2 spaces of an
ally, grants unit Special cooldown charge +1
per unit's attack. (Only highest value applied.
Does not stack.)
This skill can only be equipped by its original unit.

Icon Skill SpecialGaleforce
Cooldown: 5
If unit initiates combat, grants unit another action
after combat. (Once per turn.)
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless StaffIcon Class Colorless Breath

Death Blow 4Death Blow 4
If unit initiates combat, grants Atk+8 during
combat.
Cannot use: Icon Class Colorless Staff
Note: In order for a Hero to inherit the Death Blow 4 skill from Celica: Warrior Priestess, that Hero must have Death Blow 1.

Double LionDouble Lion
If unit's HP = 100% at start of combat and
unit initiates combat, unit attacks twice, but
deals 1 damage to unit after combat. (Does
not stack.)
This skill can only be equipped by its original unit.

Atk Tactic 3Atk Tactic 3
At start of turn, grants Atk+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"Prayer and reflection are important, but as a warrior priestess I must keep up my sword training as well. I wonder if someone here would be willing to play the role of opponent..."


Character Banner Hector Brave Warrior

Inherited the title of Marquess Ostia after
the sudden death of his elder brother. Here an
armored knight, he wields the lance of one of
the Eight Legends. Appears in Fire Emblem:
The Blazing Blade.

Skills learnable at 5★:

Icon Skill WeaponMaltet
Mt: 16 Range: 1
Accelerates Special trigger (cooldown
count-1). If unit's HP ≥ 50% and foe initiates
combat, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.

Icon Skill SpecialIgnis
Cooldown: 4
Boosts damage dealt by 80% of unit's Def.
Cannot use: Icon Class Colorless Staff

Ostian CounterOstian Counter
Unit can counterattack regardless of foe's
range. If foe initiates combat, grants Atk/Def+4
during combat.
This skill can only be equipped by its original unit.

Bold Fighter 3Bold Fighter 3
If unit initiates combat, grants Special cooldown
charge +1 per unit's attack, and unit makes a
guaranteed follow-up attack. (Does not stack.)
Cannot use: Icon Move InfantryIcon Move CavalryIcon Move Flying

Even Res Wave 3Even Res Wave 3
At start of even-numbered turns, grants Res+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"This here is the freezing lance Maltet. Just like Armads, it's counted among the legendary weapons of Elibe. That said, wielding it is quite different from wielding an axe..."


Character Banner Veronica Brave Princess

Imperial princess of the Emblian Empire.
She is seeking the whereabouts of her
missing beloved brother, Bruno.

Skills learnable at 5★:

Icon Skill WeaponHliðskjálf
Mt: 14 Range: 2
Foe cannot counterattack. After combat, if unit
attacked, inflicts Atk/Spd/Def/Res-4 on target
and foes within 2 spaces of target through their
next actions, and grants Atk/Spd/Def/Res+4 to
unit and allies within 2 spaces for 1 turn.
This skill can only be equipped by its original unit.

Icon Skill AssistRecover+
Range: 1
Restores HP = 50% of Atk +10.
(Minimum of 15 HP.)
This skill can only be equipped by staff users.

Icon Skill SpecialWindfire Balm+
Cooldown: 1
When healing an ally with a staff, grants
Atk/Spd+6 to all allies for 1 turn.
This skill can only be equipped by staff users.

Wrathful Staff 3Wrathful Staff 3
Calculates damage from staff like other weapons.
This skill can only be equipped by staff users.

Close Guard 3Close Guard 3
Allies within 2 spaces gain: "If foe uses sword,
lance, axe, or dragonstone, grants Def/Res+4
during combat."

"My brother gave me this book. I've read it so many times, I know it by heart. But I read it again and again..."


Feh BtlFace D

"Who should I choose? What a tough choice!"

Posted:

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