Joyful Vows | ||
---|---|---|
Weapon type | ||
Might | 14 | |
Range | 2 | |
Effectiveness | ||
Required | Atlas | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_幸せの誓約
| |
Numeric ID | 2071
| |
Description [Collapse] |
Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit, grants Atk/Res+6 during combat, and if unit initiates combat, foe cannot make a follow-up attack. | Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit, grants Atk/Res+6 during combat, and if unit initiates combat, foe cannot make a follow-up attack. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Base weapon | ||
Permanent effects | ||
Atk+3 | Unit | — |
Combat effects | ||
Armored & Cavalry effective damage | Unit | — |
Atk/Res+6 | A 【Bonus】 is active on Unit | |
Prevent follow-up | Foe | Player Phase & a 【Bonus】 is active on Unit |
Refined weapon | ||
Permanent effects | ||
Atk+3 | Unit | — |
Combat effects | ||
Armored & Cavalry effective damage | Unit | A 【Bonus】 is active on Unit or a 【Penalty】 is active on Foe |
Atk/Res+6 | ||
Atk+X X = highest total Penalties on Target & Foes within 2 spaces of Target | ||
Guaranteed follow-up | ||
Prevent follow-up | Foe | |
Skill refine effects | ||
Status effects | ||
Atk-7, Spd-7, Def-7, Res-7 | Foes with the highest of each stat & Foes within 2 spaces of those Foes | At start of turn |
Sabotage | Foes with the highest of each stat | |
Combat effects | ||
Atk/Res+5 | Unit | Player Phase or an Ally is within 2 spaces of Unit |
Reduces the effect of "Reduces damage by X%" by 50% | Foe |
Notes[ | ]
- When battling an Armored unit, Attack is multiplied by 1.5.
- Dragonhide, Svalinn Shield, Dew Dragonstone, Maltet, and the Neutralize Effective Against Armored status effect will neutralize the attack increase against Armored units.
- When battling a Cavalry unit, Attack is multiplied by 1.5.
- Grani's Shield will neutralize the attack increase against Cavalry units.
- The stat increase that can be applied by Joyful Vows is considered a temporary buff.
- The temporary buffs and follow-up preventing effects of Joyful Vows will activate if the unit receives a 【Bonus】.
- The temporary buffs and follow-up preventing effects will not be negated if the unit receives a 【Penalty】.
- If the unit does not receive a 【Bonus】, or has their 【Bonus】 removed by a source of positive status effect neutralization, the temporary buffs and follow-up preventing effects will be negated.
- For more information, see List of keywords.
- Joyful Vows can prevent the foe from making a standard follow-up attack.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a standard follow-up attack, the effects cancel out, and the Spd difference is used (including effects that increase the Spd difference such as Wyvern Rift).
- Joyful Vows will not prevent a unit with a "unit attacks twice" effect from performing the 2 consecutive attacks, but the the unit will not be able to perform a standard follow-up attack.
- Joyful Vows will not prevent the additional follow-up attack of 【Potent Follow X%】.
- A foe with effects such as Mag. Null Follow or Null Follow-Up will neutralize the follow-up preventing effect of Joyful Vows.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- The stat increase that can be applied by Joyful Vows is considered a temporary buff.
- The stat increasing effect of Joyful Vows will activate if the foe receives Penalties.
- The stat increasing effect will not be negated nor reduced if the foe receives Bonuses.
- If the foe is affected by Panic (and not affected by Null Panic), Joyful Vows will utilize the total Penalty within each stat during calculation.[1]
- The stat increasing effect will be negated if the foe has their Penalties removed by a source of negative status effect neutralization.ufffromPenalty|multiSource=1|source=the target and foes within 2 spaces of target|name=Refined Joyful Vows}}
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that increase the Spd difference such as Wyvern Rift).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Refined Joyful Vows.
- The effect of Refined Joyful Vows will activate if the user receives a 【Bonus】.
- The effect will not be negated if the unit receives a 【Penalty】.
- If the unit does not receive a 【Bonus】, or has their 【Bonus】 removed by a source of positive status effect neutralization, the effect will be negated.
- For more information, see List of keywords.
- The effect of Refined Joyful Vows will activate if the foe receives a 【Penalty】.
- The effect will not be negated if the foe receives a 【Bonus】.
- If the foe does not receive a 【Penalty】, or has their 【Penalty】 removed by a source of negative status effect neutralization, the effect will be negated.
- For more information, see List of keywords.
- The stat decrease that can be applied by Joyful Vows is considered a Penalty.
- Any 【Penalty】 on a unit, including Penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit, including Penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
- Unit selection takes place after all Bonuses on allies are removed, and before any new Bonuses or Penalties are applied. All other existing Bonuses and Penalties count towards their respective stats during unit selection.
- Joyful Vows does not compare stats, so 【Phantom】 effects will not work.
- If multiple units are tied for the highest stat, each of those units will receive the effect.
- Joyful Vows applies the Sabotage status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
- The stat decrease that can be applied by Sabotage is considered a temporary debuff.
- The stat decreasing effect of Sabotage will activate if the affected unit or it's allies within 2 spaces receive Penalties.
- The stat decreasing effect will not be negated nor reduced if the affected unit or it's allies within 2 spaces receive Bonuses.
- If the affected unit or it's allies within 2 spaces are affected by Panic (and not affected by Null Panic), Sabotage will utilize the total Penalty within each stat during calculation.[1]
- The stat decreasing effect of Sabotage will stack with the temporary buffs from Neutralize Penalties or sources of penalty neutralization.
- The stat decreasing effect will be negated if the affected unit or it's allies within 2 spaces have their Penalties removed by a source of negative status effect neutralization.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
- The damage-reduction reducing effect of Joyful Vows will apply to damage-reducing Specials such as Vital Astra.
- damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Spd/Def Tempo 4 and Halves non-Special damage reduction and foe has Dodge, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced by individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Buffer 4 and Dodge active, the maximum total damage-reduction is reduced to 40%, since the two skills reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Specials that "Reduce damage by X%":
- Buckler
- Escutcheon
- Pavise
- Holy Vestments
- Sacred Cowl
- Aegis
- Ice Mirror
- Godlike Reflexes
- Frostbite Mirror
- Ice Mirror II
- Negating Fang
- Negating Fang II
- Lightless Luna
- Dragon Blast
- Lodestar Rush
- Supreme Heaven
- Divine Pulse
- Armored Beacon
- Armored Blaze
- Dragon's Roar
- Armored Floe
- Arms of the Three
- Great Aether
- Special skills that "Reduce damage by X%":
- Flow Feather 3
- Flow Flight 3
- Laguz Friend 4
- Wyvern Ono
- Charging Horn
- Tempest's Claw
- Rinkah's Club
- Revenger Lance
- Radiant Aureola
- Pastel Poleaxe
- Noble Lance
- New-Sun Stone+
- New-Sun Stone
- Moon Gradivus
- Lucky Bow
- Imbued Koma
- Illuminating Horn
- Fair-Fight Blade
- Duality Vessel
- Dreaming Spear
- Dragon's Stone+
- Dragon's Stone
- Daydream Egg
- Cute Paper Crane
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Stone 5 | Elstone 5 | Atlas 5 | Joyful Vows 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 幸せの誓約 |
German | Frohes Gelöbnis |
Spanish (Europe) | Votos dichosos |
Spanish (Latin America) | Votos dichosos |
French | Vœux joyeux |
Italian | Voti giulivi |
Traditional Chinese (Taiwan) | 幸福的誓約 |
Portuguese | Votos jubilosos |