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Status Icon WeaponStatus Icon MoveMarth Altean Prince Face FC
Marth: Altean Prince
Status Icon WeaponStatus Icon MoveMarth Enigmatic Blade Face FC
Marth: Enigmatic Blade
Status Icon WeaponStatus Icon MoveMarth Altean Groom Face FC
Marth: Altean Groom
Status Icon WeaponStatus Icon MoveMarth Royal Altean Duo Face FC
Marth: Royal Altean Duo
Status Icon WeaponStatus Icon MoveMarth Legacied Hero Face FC
Marth: Legacied Hero
Status Icon WeaponStatus Icon MoveMarth Prince of Light Face FC
Marth: Prince of Light
Status Icon WeaponStatus Icon MoveMarth Of Beginnings Face FC
Marth: Of Beginnings
Status Icon WeaponStatus Icon MoveMia Harmonic Blades Face FC
Mia: Harmonic Blades
General Quotes Misc Heroic Ordeal
Marth
Hero-King
Portrait
Marth Hero-King Face
Attack
Marth Hero-King BtlFace
Special
Marth Hero-King BtlFace C
Damage

Marth Hero-King BtlFace D

Art by: Daisuke Izuka
Description Prince of Altea. After the War of Shadows and the War of Heroes, he becomes the first king of the Archanean Alliance. Appears in Fire Emblem: Mystery of the Emblem.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Fire Fire
Ally Boost HP+3, Res+4
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Infantry Infantry
Voice Actor EN Yuri Lowenthal
Voice Actor JP 緑川光(Hikaru Midorikawa)
Release Date
Entry Icon MiniUnit Head 1 Shadow Dragon / (New) Mystery
Version 2.8
Internal ID PID_伝承マルス (283)
Origin 10000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/175/6/77/8/95/6/71/2/338
★15/16/176/7/88/9/105/6/71/2/340
★16/17/186/7/88/9/106/7/82/3/443
★16/17/187/8/99/10/116/7/82/3/445
★17/18/197/8/99/10/117/8/93/4/548

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3523/25/2825/27/3021/24/2612/15/17122~124
★30/33/3625/28/3127/30/3322/25/2813/16/18131~132
★33/36/3927/30/3329/32/3525/28/3115/18/21144
★34/37/4029/32/3531/34/3726/29/3216/19/22151
★36/40/4331/34/3733/36/3929/32/3518/21/24162~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%60%60%55%40%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills

Weapons

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Exalted Falchion161
Effective against dragon foes. Grants Spd+3.
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.
400★★

Exalted Falchion can be upgraded in the Weapon Refinery.
When upgraded, the description of Exalted Falchion becomes "Effective against dragon foes. Grants Spd+3. Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of combat, if unit's HP ≥ 50% or if 【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).".
Exalted Falchion can be upgraded with the additional effect Exalted Falchion W "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+18, for a net bonus of Atk+11.) Calculates each stat bonus independently.".

Assists

This unit owns no Assist skills.

Specials

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Draconic Aura3
Boosts damage by 30% of unit's Atk.
200★
Fire Emblem2
Boosts damage by 30% of unit's Spd. Grants Atk/Spd/Def/Res+4 to unit and all allies for 1 turn after combat. (Bonus granted to allies even if unit's HP reaches 0.)
500★
Shining Emblem2
At start of turn, if unit is within 2 spaces of an ally, grants unit Atk/Spd/Def/Res+6 for 1 turn and grants allies within 2 spaces of unit Atk+6 for 1 turn. Boosts Special damage by 35% of unit's Spd. After combat, if unit's Special triggered, grants Atk/Spd/Def/Res+6 to unit and all allies for 1 turn. (Bonus granted to allies even if unit's HP reaches 0.)
500★

Passives

TypeNameDescriptionSPUnlock
AAtk Spd Bond 1Atk/Spd Bond 1
If unit is adjacent to an ally, grants Atk/Spd+3 during combat.
60★
Atk Spd Bond 2Atk/Spd Bond 2
If unit is adjacent to an ally, grants Atk/Spd+4 during combat.
120★
Atk Spd Bond 3Atk/Spd Bond 3
If unit is adjacent to an ally, grants Atk/Spd+5 during combat.
240★
BBinding ShieldBinding Shield
In combat against a dragon foe, unit makes a guaranteed follow-up attack and foe cannot counterattack or make a follow-up attack.
300★
Binding Shield IIBinding Shield II
If unit's Spd ≥ foe's Spd+5 or if unit is in combat against a dragon foe, unit makes a guaranteed follow-up attack and foe cannot counterattack or make a follow-up attack.
300★
CInfantry Flash 1Infantry Flash 1
Infantry allies within 2 spaces gain: "If unit's Spd ≥ foe's Spd+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
60★
Infantry Flash 2Infantry Flash 2
Infantry allies within 2 spaces gain: "If unit's Spd ≥ foe's Spd+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
120★
Infantry Flash 3Infantry Flash 3
Infantry allies within 2 spaces gain: "If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
240★

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