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New Heroes from the Fire Emblem: Three Houses game are here!
The main character Byleth and three house leaders are available as part of a 5★ summoning focus!
There are also three new castle designs modeled after the classrooms of each house. Take a look and use the one that suits your style!
There are new story maps in Book III, Chapter 9: Cohort of the Dead—and there are some limited-time quests too! There's even a Log-In Bonus where you can get Orbs up to 10 times until !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
Child of the former captain of the Knights of
Seiros, Jeralt. A stoic, capable professor at the
Officers Academy. Appears in Fire Emblem:
Three Houses.
Skills learnable at 5★:
Creator Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
During combat, disables foe's skills that
guarantee foe's follow-up attack or prevent
unit's follow-up attack, and neutralizes skills
that grant "Special cooldown charge +X" to foe
or inflict "Special cooldown charge -X" on unit.
This skill can only be equipped by its original unit.
Ruptured Sky
Cooldown: 2
Boosts damage by 20% of foe's Atk. If in
combat against a dragon foe or beast foe,
boosts damage by 40% instead of 20%.
Cannot use:
Fury 4
Grants Atk/Spd/Def/Res+4. After combat, deals 8
damage to unit.
Cannot use:
Wrath 3
At start of turn, if unit's HP ≤ 75% and unit's
attack triggers Special, grants Special cooldown
count-1, and deals +10 damage when Special
triggers.
Cannot use:
Even Atk Wave 3
At start of even-numbered turns, grants Atk+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"I sometimes feel I am grasping for a purpose in life. Perhaps someday I will know what it is."
Tap the image above to visit this Hero's illustrated introduction page.
Crown prince of the Holy Kingdom of Faerghus.
Known for his chivalry, it seems a darkness may
lurk beneath the surface. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Noble Lance
Mt: 16 Range: 1
Grants Atk+3. At start of combat, if both unit's
and foe's HP = 100% or if both unit's and foe's
HP < 100%, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.
Vengeance
Cooldown: 3
Boosts damage by 50% of damage dealt to unit.
Cannot use:
Death Blow 4
If unit initiates combat, grants Atk+8 during
combat.
Cannot use:
Lull Atk/Def 3
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
"One rarely succeeds without help from others. If you need help, you can turn to me, or any of us."
Tap the image above to visit this Hero's illustrated introduction page.
Princess and heir apparent of the Adrestian
Empire. Her steadfast ambition is veiled by her
elegant, self-confident demeanor. Appears in
Fire Emblem: Three Houses.
Skills learnable at 5★:
Victorious Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If the number of foes within 2 spaces
(excluding target) ≥ the number of allies within
2 spaces (excluding unit), unit makes a
guaranteed follow-up attack.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Def Solo 3
If unit is not adjacent to an ally, grants
Atk/Def+6 during combat.
Dull Close 3
If foe uses sword, lance, axe, dragonstone, or
beast damage, neutralizes foe's bonuses (from
skills like Fortify, Rally, etc.) during combat.
Cannot use:
Rouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Def+6 to unit for 1 turn.
Cannot use:
"My father, the Adrestian emperor, was stripped of his power. As his successor, I will reclaim what he lost."
Tap the image above to visit this Hero's illustrated introduction page.
Heir to House Riegan, the leading house of the
Leicester Alliance. Employs both an easygoing
attitude and an effortless skill for scheming.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Cunning Bow
Mt: 14 Range: 2
Grants Spd+3. Effective against flying foes.
When total bonuses on unit + total penalties
on foe ≥ 10, inflicts Atk/Spd/Def/Res-5 on foe
during combat. (Example: if unit has a +5 bonus
and foe has a -5 penalty, the calculated total
will be 10.)
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
Def Smoke 3
Inflicts Def-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use:
"I've been mixing up a new poison. Some might call it a dirty trick, but I just like to come prepared."
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