All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Shine+ can be upgraded in the Weapon Refinery.
This Hero owns no Assist skills.
|Rising Light||4||Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).||150||4||3|
|Blazing Light||4||Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).||300||—||4|
|A||Warding Blow 1||If unit initiates combat, grants Res+2 during combat.||50||1|
|Mirror Strike 1||If unit initiates combat, grants Atk/Res+2 during combat.||120||2|
|Mirror Strike 2||If unit initiates combat, grants Atk/Res+4 during combat.||240||4|
|C||Atk Ploy 1||At start of turn, inflicts Atk-3 on foes in cardinal directions with Res < unit's Res through their next actions.||60||3|
|Atk Ploy 2||At start of turn, inflicts Atk-4 on foes in cardinal directions with Res < unit's Res through their next actions.||120||4|
|Atk Ploy 3||At start of turn, inflicts Atk-5 on foes in cardinal directions with Res < unit's Res through their next actions.||240||5|