Panic+ | |
---|---|
Weapon type | |
Might | 11 |
Range | 2 |
Required | Panic |
SP | 300 |
Exclusive? | No |
Description | After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions. |
Notes
- Panic+ applies the Panic status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
- Panic does not convert Bonuses into Penalties, it changes the value of existing Bonuses from positive to negative.
- If the affected unit does not have Bonuses or the affected unit has Null Panic, Panic has no effect, but can still be used to trigger skills that require a 【Penalty】 such as Atk/Spd Catch 4 and Wind Tribe Club+.
Upgrades
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes
- The upgraded version has the same effect as Wrathful Staff 3 or Dazzling Staff 3.
List of Heroes with Panic+
Unit | Skill chain | ||
---|---|---|---|
Assault 3 | Panic 3 | Panic+ 5 | |
Assault 3 | Panic 3 | Panic+ 5 | |
Assault 3 | Panic 3 | Panic+ 5 | |
Assault 3 | Panic 3 | Panic+ 5 |
In other languages
Language | Name |
---|---|
Japanese | パニック+ |
German | Panik+ |
Spanish (Europe) | Pánico+ |
Spanish (Latin America) | Pánico+ |
French | Panique+ |
Italian | Panico+ |
Traditional Chinese (Taiwan) | 慌亂+ |
Portuguese | ???
|