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Banner Rival Domains Armored
Rival Domains: Event Map
Reinforcement Map
Standard
Rival Domains Wave
Map Q0066
Wallpattern normal
Wallpattern normal
Wallpattern normal
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Fortress Spawn
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Camp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Ally Warp
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp
Rival Domains Ally Camp Spawn
Rival Domains Ally Warp
Rival Domains Ally Warp Spawn
Rival Domains Ally Fortress Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Spawn
Wallpattern normal
Wallpattern normal
Wallpattern normal
Infernal
Rival Domains Wave
Map Q0066
Wallpattern normal
Wallpattern normal
Wallpattern normal
Rival Domains Enemy Spawn
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Spawn
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Fortress Spawn
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Camp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Ally Warp
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp
Rival Domains Ally Camp Spawn
Rival Domains Ally Warp
Rival Domains Ally Warp Spawn
Rival Domains Ally Fortress Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Spawn
Wallpattern normal
Wallpattern normal
Wallpattern normal
Level Indicator: ★ LV.30 (Normal)
★ LV.35 (Hard)
★ LV.40 (Lunatic)
★ LV.40 (Infernal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
Victory Requirements: Reach the target score to earn
a reward. Bonus for defeating
foes with Icon Move Armored Armored allies.
Reward: 1 Orb (Normal)
50 Great Azure Badge (Hard)
500 Hero Feather (Lunatic)
10 Divine Dew (Infernal)
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Rival Domains: Event Map (65)
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Rival Domains: Event Map (67)

Map Availability

This map was made available:

Enemy Units

Enemy AI Settings

Movement: All enemy units begin taking actions from Turn 1 onwards.

Stats

  • Enemy units are 3 ★ Lv. 30.
  • Enemy units have no skills learned, aside from their rank 3 weapon.

  • Enemy units are 4 ★ Lv. 35.
  • Enemy units have no skills learned, aside from their rank 4 weapon.

  • Enemy units are 5 ★ Lv. 40.
  • Enemy units have all their base skills learned.

  • Enemy units are 5 ★ Lv. 40.
  • Enemy units have all their base skills learned and their weapon is evolved and/or refined.

  • List of enemy units

    These enemy units make up the brigade for this rival domains:

    Strategy / General Tips

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