Roderick: Steady Squire

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Roderick
Steady Squire

Roderick Steady Squire Face.png

Roderick Steady Squire BtlFace.png

Roderick Steady Squire BtlFace C.png

Roderick Steady Squire BtlFace D.png

Art by: Itagaki Hako (板垣ハコ)
Rarities
3★ - 4★ *
Weapon Type
Move Type
Voice Actor EN
Voice Actor JP
Release Date
Description
An aspiring knight of Altea. Of calm demeanor. Luke's longtime friend and rival.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/174/5/65/6/73/4/54/5/636
2★15/16/175/6/76/7/83/4/54/5/638
3★16/17/185/6/76/7/84/5/65/6/741
4★16/17/186/7/87/8/94/5/65/6/743
5★17/18/196/7/87/8/95/6/76/7/846

Level 40 stats

RarityHPAtkSpdDefResTotal
1★29/32/3520/23/2523/25/2816/18/2115/18/20115~117
2★30/33/3622/25/2825/28/3117/19/2216/19/21123~125
3★33/36/3924/27/3027/30/3319/22/2518/21/24136
4★34/37/4026/29/3229/32/3520/23/2619/22/25143
5★36/40/4328/31/3431/34/3722/25/2921/24/27153~155

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%55%60%45%40%250%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance61501★1★
Steel Lance811003★2★
Firesweep Lance111Unit and foe cannot counterattack.2004★3★
Firesweep L+151Unit and foe cannot counterattack.3005★5★
Steady Lance161Unit and foe cannot counterattack.4005★

Steady Lance can be upgraded in the Weapon Refinery.
Steady Lance can be upgraded with the additional effect "If unit initiates combat, grants Spd+6 during combat.".

Assists[edit | edit source]

NameRangeDescriptionSPDefaultUnlock
Rally Defense1Grants Def+4 to target ally for 1 turn.1504★3★
Rally Def/Res1Grants Def/Res+3 to target ally for 1 turn.300-4★

Specials[edit | edit source]

This Hero has no Special skills.

Passives[edit | edit source]

NameDescriptionSPUnlockType
Drag BackIf unit initiates combat, unit moves 1 space away after combat.
Target foe moves to unit's previous space.
1503★B
Spur Def 1Grants Def+2 to adjacent allies during combat.503★C
Drive Def 1Grants Def+2 to allies within 2 spaces during combat.1204★
Drive Def 2Grants Def+3 to allies within 2 spaces during combat.2405★