All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Slaying Edge+ can be upgraded in the Weapon Refinery.
Golden Dagger can be upgraded in the Weapon Refinery.
Golden Dagger can be upgraded with the additional effect "At start of combat, if Special is ready, grants Atk/Spd/Def/Res+3 during combat and unit can counterattack regardless of foe's range.".
This Hero owns no Assist skills.
|Holy Vestments||3||If foe is 2 spaces from unit, reduces damage from foe's attack by 30%.||100||4||3|
|Aegis||3||If foe is 2 spaces from unit, reduces damage from foe's attack by 50%.||200||—||4|
|HP +3||Grants HP+3.||40||1||A|
|HP/Spd 1||Grants HP+3, Spd+1.||100||2|
|HP/Spd 2||Grants HP+4, Spd+2.||200||4|
|Shield Pulse 1||At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1.||60||3||B|
|Shield Pulse 2||At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers.||120||4|
|Shield Pulse 3||At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers.||240||5|