Open main menu

Fire Emblem Heroes Wiki β

Sakura

This page is about Sakura: Loving Priestess. For Sakura: Gentle Nekomata, see Sakura (Trick or Defeat!).


  General   Strategy   Builds   Quotes   Misc    
Sakura
Loving Priestess

Full Portrait Sakura.png

Full Attack Sakura.png

Full Special Sakura.png

Full Injured Sakura.png

Art by: Fuzichoco (藤ちょこ)
Rarities
3★-4★ *
Weapon Type
Icon Class Colorless Staff.pngColorless Staff
Move Type
Icon Move Infantry.png Infantry
Origin
Fire Emblem Fates
Gender
Female
Voice Actor EN
Release Date
February 2, 2017
Princess of Hoshido who is a gentle healer. Struggles with her shyness.
― In-game Hero description



Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
3 15/16/174/5/66/7/83/4/56/7/839
4 15/16/174/5/67/8/93/4/57/8/941
5 16/17/185/6/77/8/94/5/67/8/944

Level 40 stats

RarityHPATKSPDDEFRESTotal
3 30/33/3621/24/2723/26/2918/21/2423/26/29130
4 31/34/3722/25/2825/28/3119/22/2525/28/31137
5 33/36/4024/28/3126/30/3321/24/2826/30/33147~149

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP5665628

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

SkillsEdit

 WeaponsEdit

NameMightRangeEffectSP CostDefaultUnlock
Assault102-50--
Fear52After combat, if unit attacked, inflicts Atk-6 on foe through its next action.150-3 
Fear+122After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.300-5 
Fear+ can be upgraded in the Weapon Refinery.
Fear+ can be upgraded with the additional effect   "Damage from unit's staff will be calculated the same as other weapons." or   "The enemy cannot counterattack.".

 AssistsEdit

NameRangeEffectSP CostDefaultUnlock
Heal1Restores 5 HP to target ally.50--
Mend1Restores 10 HP to target ally.1004 -
Physic2Restores 8 HP to target ally. Range = 2.2005 3 
Physic+2Restores HP = 50% of Atk. (Minimum of 8 HP.) Range = 2.300-5 

 SpecialsEdit

NameCooldownEffectSP CostDefaultUnlock
Imbue1When healing an ally with a staff, restores an additional 10 HP to target ally.504 -
Still-Water Balm1When healing an ally with a staff, grants Res+4 to all allies for 1 turn.1505 3 

 PassivesEdit

NameEffectSP CostUnlockType
Fortify Def 1At start of turn, grants Def+2 to adjacent allies for 1 turn.503 C
Fortify Def 2At start of turn, grants Def+3 to adjacent allies for 1 turn.1004 
Fortify Def 3At start of turn, grants Def+4 to adjacent allies for 1 turn.2005