This page is about the special skill. For the person who used the alias Sirius, see Camus. For the unit, see Sirius: Mysterious Knight.
Name | Cooldown | Description | SP | Required |
---|---|---|---|---|
Sirius | 2 | Boosts damage by 30% of unit's Spd. Restores HP = 30% of damage dealt. | 500 | Noontime |
This skill can only be equipped by its original unit. |
* Unused restrictions: Cannot use:
Notes
- Has the same effect as Noontime.
- The healing calculation will always use the final damage number for the damage dealt.
- Sirius's healing effect will not work if the user is prevented from recovering HP during combat from effects such as Fatal Smoke 4, Incurable+, or Deep Wounds, unless the user has a skill that reduces the effect of Deep Wounds such as Special Fighter 4.
List of owners
Unit | Skill chain | |||
---|---|---|---|---|
Daylight 5 | Noontime 5 | Sirius 5 | – | |
Daylight 5 | Noontime 5 | Sirius 5 | Sirius+ 5 | |
Daylight 5 | Noontime 5 | Sirius 5 | – |
Gallery
In other languages
Language | Name |
---|---|
Japanese | 天狼 |
German | Sirius |
Spanish (Europe) | Sirius |
Spanish (Latin America) | Sirius |
French | Sirius |
Italian | Sirio |
Traditional Chinese (Taiwan) | 天狼 |
Portuguese | Sirius |