Active: to
Special Heroes in swimsuits more dazzling than the midsummer sun are back! You can pick them up while they're available as part of this 5★ summoning focus!
For new summoning events, the first time you summon, you won't have to use Orbs!
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
The princess of Frelia. Innes's sister. She's
enjoying her break on a summer beach.
Appears in Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Fruit of Iðunn
Mt: 14 Range: 2
Grants Spd+3. If unit's HP ≥ 50%, allies
within 2 spaces can move to a space
adjacent to unit.
This skill can only be equipped by its original unit.
Rally Spd/Res
Range: 1
Grants Spd/Res+3 to target ally for 1 turn.
Cannot use:
Atk/Spd Push 3
At start of combat, if unit's HP = 100%,
grants Atk/Spd+5, but if unit attacked, deals
1 damage to unit after combat.
Renewal 3
At the start of every second
turn, restores 10 HP.
Spur Atk/Def 2
Grants Atk/Def+3 to adjacent allies during
combat.
"I really like this swimsuit. There's nothing formal about it. It's really liberating!"
The prince of Frelia. Tana's brother. Determined
to use his vacation to hone his skills rather than
play around. Appears in Fire Emblem: The
Sacred Stones.
Skills learnable at 5★:
Beach Banner+
Mt: 14 Range: 1
If unit initiates combat, grants Atk/Spd/Def/
Res+2 during combat.
Rally Atk/Def
Range: 1
Grants Atk/Def+3 to target ally for 1 turn.
Cannot use:
Def Feint 3
If a Rally Assist skill is used by unit or targets
unit, inflicts Def-7 on foes in cardinal directions
of unit through their next actions.
Cannot use:
Goad Fliers
Grants Atk/Spd+4 to flying allies within 2 spaces
during combat.
Cannot use:
"It's important to stretch before swimming. Preparation is essential for any situation. Heed my words! Now, let's see how flexible you are."
The sole survivor of Ylisse's pegasus knights.
Supremely talented, but not so sure about
swimwear. Appears in Fire Emblem Awakening.
Skills learnable at 5★:
Shell Lance+
Mt: 14 Range: 1
If unit initiates combat, grants Atk/Spd/Def/
Res+2 during combat.
Harsh Command
Range: 1
Converts penalties on target
into bonuses.
Cannot use:
Sturdy Blow 2
If unit initiates combat, grants Atk/Def+4 during
combat.
Cannot use:
Dull Close 3
If foe uses sword, lance, axe, dragonstone, or
beast damage, neutralizes foe's bonuses (from
skills like Fortify, Rally, etc.) during combat.
Cannot use:
"I've tried a lot of different exercise regimens... I'm trying to build on my strengths. If I work hard enough, that might have some ancillary benefits, too..."
Tharja's daughter. Turns into a terrifying
alter ego when pushed too far. The summer
sun has made her a bit dizzy. Appears in
Fire Emblem Awakening.
Skills learnable at 5★:
Cocobow+
Mt: 12 Range: 2
Effective against flying foes. If unit initiates
combat, grants Atk/Spd/Def/Res+2 during
combat.
Ardent Sacrifice
Range: 1
Restores 10 HP to target ally. Unit loses 10 HP
but cannot go below 1.
Cannot use:
Atk/Spd 2
Grants Atk/Spd+2.
Infantry Rush 3
Infantry allies within 2 spaces gain: "If unit's
Atk > foe's Atk, grants Special cooldown
charge +1 per unit's attack. (Only highest
value applied. Does not stack.)"
Cannot use:
"Ahh! I SPY FOUL FIENDS FROM ANOTHER REALM! What? O-oh! Those are our allies?"
Posted: