Active: to
Just before the Voting Gauntlet: Fated Battles event begins, four fated Heroes will be available as part of a 5★ summoning focus!
For new summoning events, the first time you summon, you won't have to use Orbs! Check it out from the Summon menu.
Tap More for further info about this summoning focus.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Prince of Altea who fights for his homeland
and deeply values his friends. Appears in
Fire Emblem: Mystery of the Emblem.
Skills learnable at 5★:
Falchion
Mt: 16 Range: 1
Effective against dragon foes. At the start of every
third turn, restores 10 HP.
This skill can only be equipped by its original unit.
Pivot
Range: 1
Unit moves to opposite side of target ally.
Cannot use:
Escape Route 3
If unit’s HP ≤ 50%, unit can move to a space
adjacent to any ally.
Spur Spd 3
Grants Spd+4 to adjacent allies during combat.
"May I help end the fighting with this ray of hope."
Emperor of the Holy Empire of Archanea.
Known as the Dark Emperor due to his
bloody reign. Appears in Fire Emblem:
Mystery of the Emblem.
Skills learnable at 5★:
Gradivus
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.
Vengeance
Cooldown: 3
Boosts damage by 50% of damage dealt to unit.
Cannot use:
Brazen Def/Res 3
At start of combat, if unit's HP ≤ 80%, grants
Def/Res+7 during combat.
Bold Fighter 3
If unit initiates combat, grants Special cooldown
charge +1 per unit's attack, and unit makes a
guaranteed follow-up attack. (Does not stack.)
Cannot use:
"Some enemies remain. Ready the army for our next strike!"
Heir to Chalphy, descendant of the crusader
Baldr, and Seliph's father. He's courageous
and has a strong sense of justice. Appears in
Fire Emblem: Genealogy of the Holy War.
Skills learnable at 5★:
Divine Tyrfing
Mt: 16 Range: 1
Grants Res+3. Reduces damage from magic foe's
first attack by 50%.
This skill can only be equipped by its original unit.
Miracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.
Close Def 3
If foe initiates combat and uses sword, lance, axe,
or dragonstone, grants Def/Res+6 during combat.
Crusader's Ward
If unit receives consecutive attacks and foe's
Range = 2, reduces damage from foe's second
attack onward by 80%. (Skill cannot be inherited.)
This skill can only be equipped by its original unit.
Spd Smoke 3
Inflicts Spd-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use:
"I must get stronger. My country and its people need me."
A general clad head to toe in the blackest of
armor, naturally known as the Black Knight. His
holy sword, Alondite, has the power to rend the
heavens. Appears in Fire Emblem: Radiant Dawn.
Skills learnable at 5★:
Alondite
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.
Black Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 80%
during combat. (Skill cannot be inherited.)
This skill can only be equipped by its original unit.
Fierce Stance 3
If foe initiates combat, grants Atk+6 during
combat.
Cannot use:
Warp Powder
If unit's HP ≥ 80%, unit can move to a space
adjacent to any ally within 2 spaces.
This skill can only be equipped by its original unit.
Panic Ploy 3
At start of turn, converts bonuses on foes in
cardinal directions with HP < unit's HP into
penalties through their next actions.
"If this power means you desire more from me in battle, you shall be satisfied, and soon."
"Even across time, no one can escape fate..."
Posted: