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Now is your chance to pick up two Heroes who have gained new skills as 5★ units!
New weapon skills Gladiator's Blade and Tactical Bolt are here!
For new summoning events, the first time you summon, you won't have to use Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
A mercenary who was once a slave gladiator.
Serves Princess Caeda of Talys. Appears
in Fire Emblem: Mystery of the Emblem.
Skills learnable at 5★:
Gladiator's Blade
Mt: 16 Range: 1
If unit’s Atk > foe’s Atk, grants Special
cooldown charge +1 per unit's attack. (Only
highest value applied. Does not stack.)
This skill can only be equipped by its original unit.
Noontime
Cooldown: 2
Restores HP = 30% of damage dealt.
Cannot use:
Defiant Atk 3
At start of turn, if unit's HP ≤ 50%, grants Atk+7
for 1 turn.
Spur Atk 3
Grants Atk+4 to adjacent allies during combat.
"Hm. So I had more power hidden inside me."
A tactician of Ylisse and Chrom's close ally.
Lost memory of his life before meeting Chrom.
Appears in Fire Emblem Awakening.
Skills learnable at 5★:
Tactical Bolt
Mt: 14 Range: 2
Grants weapon-triangle advantage against
colorless foes, and inflicts weapon-triangle
disadvantage on colorless foes during combat.
This skill can only be equipped by its original unit.
Bonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use:
Defiant Spd 3
At start of turn, if unit's HP ≤ 50%, grants Spd+7
for 1 turn.
Spur Def 3
Grants Def+4 to adjacent allies during combat.
"This is all part of the plan."
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