Active: to
Ahead of the Tempest Trials+ event starting on , Greil's Request, there's a summoning focus event for the Tempest Trials+ bonus allies.
This time, three Heroes from among the bonus allies are available as part of a 5★ summoning focus.
In Tempest Trials+, bonus allies will receive increased stats. But that's not all: they will also receive double the EXP and SP, so you can train them up faster.
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
A mercenary fighting to improve her sword
skills. In life, she doesn't sweat the details.
Appears in Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Resolute Blade
Mt: 16 Range: 1
Grants Atk+3. Deals +10 damage when Special
triggers.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Flashing Blade 3
If unit’s Spd > foe’s Spd, grants Special
cooldown charge +1 per unit's attack. (Only
highest value applied. Does not stack.)
Cannot use:
Vantage 3
If unit’s HP ≤ 75% and foe initiates combat, unit
can counterattack before foe’s first attack.
"There's no better pick-me-up than a good ol' sparring session! You move, you sweat, and before you know it... You feel like your old self again!"
A kindhearted but stoic young man who has
taken command of his father's mercenary band.
Appears in Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Ragnell
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.
Aether
Cooldown: 5
Treats foe’s Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt.
Cannot use:
Heavy Blade 3
If unit’s Atk > foe’s Atk, grants Special
cooldown charge +1 per unit's attack. (Only
highest value applied. Does not stack.)
Cannot use:
Swordbreaker 3
If unit's HP ≥ 50% in combat against a sword foe,
unit makes a guaranteed follow-up attack and foe
cannot make a follow-up attack.
Cannot use:
"I train when I can, though usually by myself. I'm not all that great when it comes to...you know, talk."
A straightforward but accommodating member
of the Greil Mercenaries. Has good instincts.
Appears in Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Sapphire Lance+
Mt: 12 Range: 1
If unit has weapon-triangle advantage, boosts Atk
by 20%. If unit has weapon-triangle disadvantage,
reduces Atk by 20%.
Rally Spd/Def
Range: 1
Grants Spd/Def+3 to target ally for 1 turn.
Cannot use:
Lancebreaker 3
If unit's HP ≥ 50% in combat against a lance foe,
unit makes a guaranteed follow-up attack and foe
cannot make a follow-up attack.
Cannot use:
Spur Spd/Def 2
Grants Spd/Def+3 to adjacent allies during
combat.
"My contributions may be meager compared to others, but I still want to fight and save everyone I can."
Posted: