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Passives (missing values)[]

TypeNameDescriptionSPUnlock
ALancebreaker 1Lancebreaker 1If unit's HP ≥ 90% in combat against a lance foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.50★
Lancebreaker 3Lancebreaker 3If unit's HP ≥ 50% in combat against a lance foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.200?
BAxebreaker 1Axebreaker 1If unit's HP ≥ 90% in combat against an axe foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.50★
Axebreaker 2Axebreaker 2If unit's HP ≥ 70% in combat against an axe foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.100?
CHP Plus 3HP +3Grants HP+3.40?

Passives (different 3rd skill)[]

TypeNameDescriptionSPUnlock
AClose CounterClose CounterUnit can counterattack regardless of foe's range.300★
Distant CounterDistant CounterUnit can counterattack regardless of foe's range.300★
BHone CavalryHone CavalryAt start of turn, grants Atk/Spd+6 to adjacent cavalry allies for 1 turn.200★
CHone Atk 1Hone Atk 1At start of turn, grants Atk+2 to adjacent allies for 1 turn.50★
Hone Atk 2Hone Atk 2At start of turn, grants Atk+3 to adjacent allies for 1 turn.100★
Hone CavalryHone CavalryAt start of turn, grants Atk/Spd+6 to adjacent cavalry allies for 1 turn.200★
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