Passives (missing values)[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Lancebreaker 1 | If unit's HP ≥ 90% in combat against a lance foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 50 | 1 | |
Lancebreaker 3 | If unit's HP ≥ 50% in combat against a lance foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 200 | ? | ||
B | Axebreaker 1 | If unit's HP ≥ 90% in combat against an axe foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 50 | 3 | |
Axebreaker 2 | If unit's HP ≥ 70% in combat against an axe foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 100 | ? | ||
C | HP +3 | Grants HP+3. | 40 | ? |
Passives (different 3rd skill)[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Close Counter | Unit can counterattack regardless of foe's range. | 300 | 2 | |
Distant Counter | Unit can counterattack regardless of foe's range. | 300 | 1 | ||
B | Hone Cavalry | At start of turn, grants Atk/Spd+6 to adjacent cavalry allies for 1 turn. | 200 | 3 | |
C | Hone Atk 1 | At start of turn, grants Atk+2 to adjacent allies for 1 turn. | 50 | 3 | |
Hone Atk 2 | At start of turn, grants Atk+3 to adjacent allies for 1 turn. | 100 | 4 | ||
Hone Cavalry | At start of turn, grants Atk/Spd+6 to adjacent cavalry allies for 1 turn. | 200 | 5 |