Titania: Mighty Mercenary

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Titania
Mighty Mercenary

Titania Mighty Mercenary Face.png

Titania Mighty Mercenary BtlFace.png

Titania Mighty Mercenary BtlFace C.png

Titania Mighty Mercenary BtlFace D.png

Art by: Wada Sachiko (ワダサチコ)
Rarities
3★ - 4★ *
Weapon Type
 Axe
Move Type
Voice Actor EN
Release Date
Description
Deputy commander of the Greil Mercenaries. An idealistic former knight who values honor.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/173/4/55/6/73/4/55/6/736
2★15/16/173/4/56/7/83/4/56/7/838
3★16/17/184/5/66/7/84/5/66/7/841
4★16/17/184/5/67/8/94/5/67/8/943
5★17/18/195/6/77/8/95/6/77/8/946

Level 40 stats

RarityHPAtkSpdDefResTotal
1★28/30/3317/20/2323/25/2816/18/2119/22/25115
2★29/31/3418/21/2425/28/3117/19/2221/24/27123
3★31/34/3721/24/2727/30/3319/22/2523/26/29136
4★32/35/3822/25/2829/32/3520/23/2625/28/31143
5★34/37/4124/28/3131/34/3722/25/2926/30/33153~155

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★45%50%60%45%50%250%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe61-501★1★
Steel Axe81-1003★2★
Emerald Axe81If unit has weapon-triangle advantage, boosts Atk by 20%.
If unit has weapon-triangle disadvantage, reduces Atk by 20%.
2004★3★
Emerald Axe+121If unit has weapon-triangle advantage, boosts Atk by 20%.
If unit has weapon-triangle disadvantage, reduces Atk by 20%.
3005★5★
Draconic Poleax161If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.400-5★

Draconic Poleax can be upgraded in the Weapon Refinery.
Draconic Poleax can be upgraded with the additional effect "At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.".

Assists[edit | edit source]

NameRangeDescriptionSPDefaultUnlock
Reciprocal Aid1Unit and target ally swap HP.
(Neither can go above their max HP.)
1504★3★

Specials[edit | edit source]

This Hero has no Special skills.

Passives[edit | edit source]

NameDescriptionSPUnlockType
Armored Blow 1If unit initiates combat, grants Def+2 during combat.501★A
Armored Blow 2If unit initiates combat, grants Def+4 during combat.1002★
Armored Blow 3If unit initiates combat, grants Def+6 during combat.2004★
Guard 1At start of combat, if unit's HP = 100%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)503★B
Guard 2At start of combat, if unit's HP ≥ 90%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)1004★
Guard 3At start of combat, if unit's HP ≥ 80%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)2005★