At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” If unit is adjacent to an ally, grants Atk/Def+5 during combat.
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
400
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Sword
Might
Integer
16
StatModifiers
String
3,16,0,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
high
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Tyrfing
Name
String
Tyrfing
WikiName
String
Tyrfing ATK
TagID
String
SID_ティルフィング_ATK
Scategory
String
weapon
UseRange
Integer
1
Icon
File
Attack Plus W.png
RefinePath
String
atk
Description
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
400
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Sword
Might
Integer
16
StatModifiers
String
5,18,0,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
high
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Tyrfing
Name
String
Tyrfing
WikiName
String
Tyrfing SPD
TagID
String
SID_ティルフィング_AGI
Scategory
String
weapon
UseRange
Integer
1
Icon
File
Speed Plus W.png
RefinePath
String
spd
Description
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
400
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Sword
Might
Integer
16
StatModifiers
String
5,16,3,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
high
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Tyrfing
Name
String
Tyrfing
WikiName
String
Tyrfing DEF
TagID
String
SID_ティルフィング_DEF
Scategory
String
weapon
UseRange
Integer
1
Icon
File
Defense Plus W.png
RefinePath
String
def
Description
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
400
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Sword
Might
Integer
16
StatModifiers
String
5,16,0,4,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
high
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Tyrfing
Name
String
Tyrfing
WikiName
String
Tyrfing RES
TagID
String
SID_ティルフィング_RES
Scategory
String
weapon
UseRange
Integer
1
Icon
File
Resistance Plus W.png
RefinePath
String
res
Description
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
AddedDesc
Wikitext
If unit is adjacent to an ally, grants Atk/Def+5 during combat.
Field
Field type
Value
BaseWeapon
String
Tyrfing
UpgradesInto
String
Tyrfing ATK
CostMedals
Integer
500
CostStones
Integer
CostDews
Integer
200
StatModifiers
String
5,2,0,0,0
BaseDesc
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
AddedDesc
Wikitext
Field
Field type
Value
BaseWeapon
String
Tyrfing
UpgradesInto
String
Tyrfing SPD
CostMedals
Integer
500
CostStones
Integer
CostDews
Integer
200
StatModifiers
String
5,0,3,0,0
BaseDesc
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
AddedDesc
Wikitext
Field
Field type
Value
BaseWeapon
String
Tyrfing
UpgradesInto
String
Tyrfing DEF
CostMedals
Integer
500
CostStones
Integer
CostDews
Integer
200
StatModifiers
String
5,0,0,4,0
BaseDesc
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
AddedDesc
Wikitext
Field
Field type
Value
BaseWeapon
String
Tyrfing
UpgradesInto
String
Tyrfing RES
CostMedals
Integer
500
CostStones
Integer
CostDews
Integer
200
StatModifiers
String
5,0,0,0,4
BaseDesc
Wikitext
At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”