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Tyrfing
Weapon
Weapon Tyrfing
Gleam
Weapon Tyrfing V2
Weapon type Sword
Might 16
Range 1
Required Silver Sword
SP 400
Exclusive? Yes
String ID SID_ティルフィング
Description If unit's HP ≤ 50%, grants Def+4 during combat.

Notes

  • The stat increase that can be applied by Tyrfing is considered a temporary buff.

Upgrades

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Atk Def Bond W +3 HP At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
If unit is adjacent to an ally, grants Atk/Def+5 during combat.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” 400 SP, Arena Medal 500, Divine Dew 200

Notes

  • The refined version listed first has the same effect as Atk Def Bond 3 Atk/Def Bond 3.
  • The stat increase that can be applied by Tyrfing is considered a temporary buff.
  • The unit with Tyrfing only survives a single attack, so a second attack will still be lethal.
  • If unit is at exactly at 1 HP and is hit with a lethal attack, Tyrfing will not trigger.
  • Tyrfing stacks with other effects that allow a unit to survive with 1 HP.
    • Non-Special "Unit survives with 1 HP" effects have priority over specials such as Skilliconspecial Miracle, however they only trigger once per combat.
    • The Special cooldown count of Specials such as Skilliconspecial Miracle are unaffected by non-Special "Unit survives with 1 HP" effects.
    • Tyrfing only stacks with Special skills such as Skilliconspecial Miracle.
  • Sources of "Unit survives with 1 HP" neutralization:

Evolution

Can be evolved in the Weapon Refinery. For a list of other such weapons, see list of evolving weapons.
Image Name Might Range Effect Cost
Weapon Divine Tyrfing Divine Tyrfing 16 1 Grants Res+3. Reduces damage from magic foe's first attack by 50%. 400 SP
375 Arena Medal
150 Divine Dew

List of owners

UnitSkill chain
Seliph Heir of Light Face FC
Iron Sword
★
Steel Sword
★
Silver Sword
★
Tyrfing
★

In other languages

Language Name
Japanese ティルフィング
German Tyrfing
Spanish (Europe) Tyrfing
Spanish (Latin America) Tyrfing
French Tyrfing
Italian Tyrfing
Traditional Chinese (Taiwan) 斬裂劍
Portuguese Tyrfing
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