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What's in Store for the 2.1.0 Update (Notification)

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Update.png

Today, Ver. 2.1.0 of Fire Emblem Heroes was released.

Here's what's been updated:

  • The upper limit for Hero Merit has been increased.
  • A new feature that lets you check the map before going into battle has been added.
  • New possibilities await in the Sacred Seal Forge and Weapon Refinery.
  • New maps have been added to the Arena, including a new terrain type: Trenches.
  • Bug Fixes.

Thank you for playing Fire Emblem Heroes.

This is a message from the Fire Emblem Heroes development team. Read on to learn more about the new features and updates for Ver. 2.1.0!


■ Upper Limit on Hero Merit Raised

The upper limit on Hero Merit has been raised from 3,000 to 4,000. If you've already reached the upper limit with your favorite Heroes, you can once again earn Hero Feathers Hero Feather.png by taking them into battle.


■ Check Maps before Battle!

A new option to check the map layout before entering battle has been added. From left to right, the icons allow you to edit your team, check the map, and check related quests:

Update Check Map.png

You can also check map layouts in Special Maps. Use this to your advantage to plan a strategy before heading into difficult battles.

Please note that this new feature cannot be used in the Arena.


■ New Options in the Weapon Refinery

Update Weapon Refinery.png

The following weapon skills can now be upgraded in the Weapon Refinery:

To access the Weapon Refinery, after clearing Book I, Chapter 13 in the main story, you must clear the second Intermission map, The Rite of Blades.


■ Additional Sacred Seals

You can now create the following Sacred Seals:

To access the Sacred Seal Forge, after clearing Book I, Chapter 13 in the main story, you must clear the Intermission map, A Power Awakens. Remember: If you already possess a Sacred Seal, you can't get another of the same type.


■ New Arena Maps, New Terrain

New maps will appear in the Arena starting with the season that begins on January 16, 2018 at 7:00 AM UTC.

Some of the new maps include a new terrain type: trenches. Cavalry Heroes can move only one space in trenches.

Update Trenches.png

Trenches will also appear in future maps, if appropriate to their themes. We hope players who love teams of cavalry Heroes and players who have struggled against cavalry Heroes will come up with new strategies for these new maps.


■ Other Changes

  • Skills unique to a specific Hero will now display the text, "This skill can only be equipped by its original unit."
  • Be aware that some weapon skills will only be able to be equipped by the original unit and therefore cannot be inherited by another Hero.
  • Icons have been added to the skill descriptions of non-weapon type skills to indicate when the skills cannot be equipped by units of certain weapon or movement types.
  • When equipping or changing Sacred Seals, you can now opt to start by selecting a Sacred Seal first or selecting a character first.
  • Starting with the next Voting Gauntlet, Heroes without an equipped weapon skill will not appear as enemies or allies.
  • A status bar will appear now in the upper portion of the screen while playing on iPhone X.


■ Bug Fixes

  • Prerequisites related to skill inheritance and weapons upgraded with the Weapon Refinery have been corrected. Weapons where the name changes after upgrading, like Icon Class Red Sword.png Slaying Edge+ or Icon Skill Weapon.png Guard Bow+, can now be inherited with the correct preupgrade Weapon skill as a prerequisite.
  • Fixed bug on devices running iOS 11 where the descriptions that appear when tapping a Hero's name or skill icon at the top of the screen would immediately disappear.


That wraps up our overview of new features and upgrades for Ver. 2.1.0. We hope you continue to enjoy playing Fire Emblem Heroes.

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