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At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.
Notes
When equipped with skills such as Beast Sense 4 and Beast Agility 4, a Beast unit will transform out of combat on turn 1 regardless of whether the transformation conditions of the user's weapon are met.
The Atk+2 granted by Yearling (Infantry) when the user transforms is a stat boost, not a Bonus.
The damage boosting effect from activating a Special is a fixed +10 that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
"If unit transforms" refers to out of combat transformations of Beast units. Transformations during combat will not trigger the stat boost and Special damage boost effects.
However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.